Tuesday 10 December 2013

Review | AF202

It's 1:30 am, I'm pretty livid... this project has certainly been a learning curve.

I've had a tough time over the last two weeks or so of production. I had no idea how much I'd struggle with this when i started. I came into it fairly confident with myself after the last project went well. I did plenty of drawing in my sketchbook and made sure I'd completely thought through my idea before beginning in the software, but still everything seemed to fall apart. I think the part I'm most disappointed with is the game animation. It sucks, big time, but I've lost all motivation and time. On the other hand I'm very happy with the rest of the graphics and I feel I nailed the look and feel after struggling to grasp it to begin with.

I do feel that the schedule was a bit harsh, but as I said at the beginning - it has been a good learning curve. I'm glad when it came to the critique I wasn't the only one who'd struggled to churn out the videos.

Lessons learned from this project:

Don't bite off more than you can chew. You can come up with a great concept without it being the size of the Eiffel Tower. Its all about how finessed it is, not necessarily about the ideas behind it or the intention that is.

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